Deutsche Post - postage stamp machine
A tale of 6 UX flaws to avoid if you want to design stories with happy endings.
05.10.2016
http://www.scaleplasticandrail.com/kaboom/index.php/all-things-aviation/132-135-scale/132-kit-reviews/2012-1-32-t-6-texan-from-kitty-hawk-models
When we speak of user experience most people think of human-machine interaction. In fact Wikipedia's second sentence on the subject is:

"User experience includes the practical, experiential, affective, meaningful and valuable aspects of human–computer interaction and product ownership."

en.wikipedia.org/wiki/User_experience

UX however has been around way longer than computers have been and its goal is not only to enhance the human-machine interaction but, as Nielsen and Norman state:

29.05.2015
Being ill during the holidays can have it’s benefits. I got to watch A TON of movies that I had missed throughout the past year. One of the films I saw was HER by Spike Jonze and it blew me away! So much so that I immediately jumped online to read through all of the articles written about it in the past year. In the process I also found an amazing blog AND book on SciFi interfaces and what interaction designers can learn from them. But let’s start at the beginning.
05.02.2015
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